Design and Technology


At Appletree Gardens First School, we provide all children with a broad and balanced curriculum. Our design and technology curriculum encourages children to use their creativity and imagination to design and make products that solve real and relevant problems, with a variety of contexts, considering their own and others’ needs, wants and values. Children are taught to combine their designing and making skills with knowledge and understanding in order to design and make purposeful products. Evaluating is a fundamental part of the design process which is embedded throughout the process – before designing and making a product, children evaluate existing products and evaluate their own at the end, allowing children to adapt and improve their product, a key skill which they will need throughout their life.

Design and Technology allows children to apply knowledge and skills learned in other subjects, particularly Maths, Science, Art and History, which we aim to link, wherever possible. Our curriculum encourages children to work as individuals and as part of a team. Our ambition in providing a high-quality design and technology curriculum makes an essential contribution to the creativity, culture, wealth and well-being of our children and their families.


Early Years:

Children in Early Years engage with Design & Technology activities throughout the areas of provision. Children are encouraged to safely use and explore a variety of materials, tools and techniques. They are also encouraged to experiment with colour, texture, design and function. Some of the provision includes clay, playdough, woodwork, junk modelling and painting.


Key stage 1 & 2:

In Key stage 1& 2 we enhance the teaching of Design and Technology using a scheme ‘Planbee’ which offers termly units for children to engage in. Our Design and Technology Curriculum is high quality, well thought out and is planned to demonstrate progression year on year, giving pupils the skills, knowledge and vocabulary that they need to move forward in their learning. Children are given opportunities to apply their knowledge to different situations.

The teaching of D.T follows the design, make and evaluate cycle. The design process is rooted in real life, relevant contexts to give meaning to learning. While making, children are given choice and a range of tools to choose freely from. When evaluating, children evaluate existing products and evaluate their own products against a design criteria at the end of the process, using this to adapt and improve their product. Each of the stages are given equal weight.

Our design and technology curriculum aims to ensure that all pupils:

  • develop the creative, technical and practical skills needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world
  • build and apply a repertoire of knowledge, understanding and skills in order to design and make high-quality prototypes and products for a wide range of users
  • critique, evaluate and test their ideas and products and the work of others

Key skills we teach are:

  • Use of materials and equipment
  • Sewing and textiles
  • Cooking and nutrition
  • Electrical and mechanical components